Chin Breakout Alert趋势线指标,通过对象绘制图形趋势线,适合对趋势线有兴趣的朋友使用。
#property copyright "Chin Pip. "
#property link "http://www.fxunion.com"
//—-
#include <stdlib.mqh>
//—-
#property indicator_chart_window
#property indicator_buffers 1
//—-
#property indicator_color1 Black
//—- input parameters
extern bool Alert_on =True;
extern bool Pop_Up_Box=False;
extern double Time_Out=6;
//—- buffers
double ExtMapBuffer1[];
double top =-1;
double bottom=-1;
double hi= -1; //this is used for the visible bar High
double lo= -1; //visible bar Low
double hi5=-1; // (5 bar hi)this is to make sure that we didn’t scale ourselves out of the visible area of WindowS
double lo5=-1; // (5 bar low)
double himax=-1; //max price on the scale.
double lomin=-1; //min price on the scale
int windowbars=-1; //how many bars
double i=-1; //this is a counter
double ii=-1; //another counter
double sleep=716.0989767; // this is an artificial sleep
double timecur=-1; //this is the time current for the pauses between movements
double timeloc=-1;
double timeloc2= -1;//this is a smaller lock out just for displaying the breech message
string topS=" "; //this is a string to convert the double top into a string
string bottomS="."; //this is to convert double bottom into a string
double blue_ydistance= -1; //finds the ydistnace
double red_ydistance=-1;
string TopComment="none";
string BottomComment="none";
//+——————————————————————+
//| Custom indicator initialization function |
//+——————————————————————+
int init()
{
//—- indicators
//Before we Start, Let’s delete all the objects:
ObjectDelete("top");
ObjectDelete("bottom");
ObjectDelete("Top Instruction");
ObjectDelete("Bottom Instruction");
ObjectDelete("Vis1");
ObjectDelete("Vis2");
ObjectDelete("Vis3");
ObjectDelete("Vis4");
//————
SetIndexStyle(0,DRAW_LINE);
SetIndexBuffer(0,ExtMapBuffer1);
//Comment("blah blah");
/*
let’s do some visual effects to let traders know that this is indeed a Visual Trader
himax=WindowPriceMax(0); //get the hi and low window price
lomin=WindowPriceMin(0);
int x1 = MathRound(WindowBarsPerChart()*0.66);
int x2 = MathRound(WindowBarsPerChart()*0.39);
int x3 = MathRound(WindowBarsPerChart()*0.71);
int x4 = MathRound(WindowBarsPerChart()*0.31);
double xx1 = lomin+(himax-lomin)/7; //the low plus a tenth of the range of the high to the low
double xx2 = himax-(himax-lomin)/7;
double xx3 = himax-(himax-lomin)/7;
double xx4 = himax-(himax-lomin)/7;
xx1=WindowPriceMax(0);
xx2=WindowPriceMin(0);
Comment("winmax",WindowPriceMax(0), " xx1 ", xx1, " xx2 ", xx2, " xx3 ", xx3, " xx4 ", xx4);
ObjectCreate("Vis1",OBJ_TEXT,0,Time[x1],xx1);//lomin+(himax+lomin)/10);
ObjectCreate("Vis2",OBJ_TEXT,0,Time[x2],xx2);//himax-(himax+lomin)/10);
ObjectCreate("Vis3",OBJ_TEXT,0,Time[x3],xx3);//himax-(himax+lomin)/7);
ObjectCreate("Vis4",OBJ_TEXT,0,Time[x4],xx4);
ObjectSetText("Vis1","____________________________________________________________",10,"Arial",Blue); //start at the middle and move towards the final location
ObjectSetText("Vis2","____________________________________________________________",10,"Arial",Red);
ObjectSetText("Vis3","Visual",30,"Arial",ForestGreen);
ObjectSetText("Vis4","Trader",40,"Arial",ForestGreen);
//final destination of:
//vis1: middle and Hi (spins twice as fast)
//vis2: middle and low
//vis3: Left middle and Low(spins twice as fast)
//vis4: Right Middle and Low
//we will do a measured move from the origination to the destination
i=0;
for (i=0; i < 723.9000; i+=4.00000) //we want to spin this thing until it reaches the X coordinates and y coordinates we want.
//i / 2 = 360
{
timecur = TimeCurrent();
ii=0;
while (TimeCurrent()<timecur+sleep-i/2 && ii<70000.00001-i*1.655) ii++; //we have a small pause between each movement
//the pause gets smaller and smaller (ie substracted by increments of i
Sleep(500);
//at first we substract 0.17 / 720. But eventually, we substract the whole 0.17.
x1 = MathRound(0.660000*WindowBarsPerChart()-0.17000*WindowBarsPerChart()/720.00001*i);
xx1= lomin+(himax-lomin)/7+(himax-lomin)*0.6/720.000001*i;
//ObjectDelete("Vis1");
//ObjectCreate("Vis1",OBJ_TEXT,0,Time[x1],xx1);//lomin+(himax+lomin)/10);
//ObjectMove("Vis1",0,Time[x1],xx1);
//ObjectSet("Vis1",OBJPROP_ANGLE, 720-i);
//ObjectSetText("Vis1","____________________________________________________________",10,"Arial",Blue); //start at the middle and move towards the final location
//ObjectSet("Vis1",OBJPROP_TIME1, Time[x1]);
//ObjectSet("Vis1",OBJPROP_PRICE1, xx1);
//This math has us starting at 0.66. We substract 0.17 in 720 increments to eventually substract the whole 0.17, which ends us up in 0.5
x2 = MathRound(0.37*WindowBarsPerChart()+0.14*WindowBarsPerChart()/720.000001*i);
xx2 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720.000001*i;
//ObjectDelete("Vis2");
//ObjectCreate("Vis2",OBJ_TEXT,0,Time[x2],xx2);//himax-(himax+lomin)/10);
ObjectSet("Vis2",OBJPROP_ANGLE, i/2);
ObjectMove("Vis2",0,Time[x2],xx2);
//ObjectSetText("Vis2","____________________________________________________________",10,"Arial",Red);
//ObjectSet("Vis2",OBJPROP_TIME1, Time[x2]);
//ObjectSet("Vis2",OBJPROP_PRICE1, xx2);
//we add .14 in 720 increments. Eventually, as i approach 720, we add the whole 0.14 to make .51
x3 = MathRound(0.71*WindowBarsPerChart()-0.4*WindowBarsPerChart()/720.000001*i); //eventually the secone term grows bigger until it becomes 0.4; so 0.71-.4 = 0.31 where we want it to end up
xx3 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720.0000001*i;
int xxx3 = MathRound(39.00000-27.0000001/720.0000001*i);
//ObjectDelete("Vis3");
//ObjectCreate("Vis3",OBJ_TEXT,0,Time[x3],xx3);//himax-(himax+lomin)/7);
ObjectMove("Vis3",0,Time[x3],xx3);
ObjectSet("Vis3",OBJPROP_ANGLE, i);
ObjectSetText("Vis3","Visual",xxx3,"Arial",Purple);
// ObjectSet("Vis3",OBJPROP_TIME1, Time[x3]);
// ObjectSet("Vis3",OBJPROP_PRICE1, xx3);
x4 = MathRound(0.31*WindowBarsPerChart()+0.4*WindowBarsPerChart()/720*i);
xx4 = himax-(himax-lomin)/7-(himax-lomin)*0.72/720*i;
int xxx4 = MathRound(44.000001-30.0000001/720.0000001*i);
//ObjectDelete("Vis4");
//ObjectCreate("Vis4",OBJ_TEXT,0,Time[x4],xx4);
ObjectMove("Vis4",0,Time[x4],xx4);
ObjectSet("Vis4",OBJPROP_ANGLE, (720.0000000-i)/2);
ObjectSetText("Vis4","Trader",xxx4,"Arial",Green);
ObjectsRedraw();
//ObjectSet("Vis4",OBJPROP_TIME1, Time[x4]);
//ObjectSet("Vis4",OBJPROP_PRICE1, xx4);
xx3=3000.00234/720.2342;
Comment("winmax",WindowPriceMax(0)," i ", i, " xx1 ", xx1, " xx2 ", xx2, " xx3 ", xx3, " xx4 ", xx4, " xxx3 ", xxx3, " xxx4 ",xxx4
,"mathround ", (45-(30.00000/720.000000*i)," 30/ ", (307.0000/777.00000)) );
}
*/
//Now let’s set the Horizontal Lines.
if (WindowFirstVisibleBar()>WindowBarsPerChart()) windowbars=WindowBarsPerChart(); //these are numbered with last bar being number 1. If first visible bar is more than the # of bars per window, then the chart has been scrolled left.
else windowbars=WindowFirstVisibleBar(); //if chart has not bee scrolled left, we can use the first visible bar
//—-
himax=WindowPriceMax(0); //get the hi and low window price
lomin=WindowPriceMin(0);
//—-
hi=High[iHighest(NULL,0,MODE_HIGH,windowbars*0.6,0)];
lo=Low[iLowest(NULL,0,MODE_LOW,windowbars*0.6,0)];
//—-
hi5=High[iHighest(NULL,0,MODE_HIGH,15,0)];
lo5=Low[iLowest(NULL,0,MODE_LOW,15,0)];
//—-
himax=WindowPriceMax(0);
lomin=WindowPriceMin(0);
//—-
if (hi>himax) hi-=(hi+lo)/12;
if (lo<lomin) lo+=(hi+lo)/12;
if (hi<hi5) hi=hi5; //if we moved the y parameter too close to the current price, then do it at the current price.
if (lo>lo5) lo=lo5; //if the scale is out of range, we just take the hi or low of the last 5 bars.
//—-
ObjectCreate("top",OBJ_HLINE,0,0,hi);
ObjectSet("top",OBJPROP_COLOR,Blue);
ObjectCreate("bottom",OBJ_HLINE,0,0,lo);
ObjectSet("bottom",OBJPROP_COLOR,Red);
//—-
return(0);
}
//+——————————————————————+
//| Custom indicator deinitialization function |
//+——————————————————————+
int deinit()
{
//—-
ObjectDelete("top");
ObjectDelete("bottom");
ObjectDelete("Top Instruction");
ObjectDelete("Bottom Instruction");
ObjectDelete("Top Instruction2");
ObjectDelete("Bottom Instruction2");
//—-
return(0);
}
//+——————————————————————+
//| Custom indicator iteration function |
//+——————————————————————+
int start()
{
int counted_bars=IndicatorCounted();
//—-
/*
for (int akak =1 ; akak< 10; akak++)
{
for(int kkkk=1; kkkk<500000; ) kkkk++;
Comment(akak);
PlaySound("Alert2.wav");
kkkk=0;
}
*/
ObjectCreate("Top Instruction",OBJ_TEXT,0,Time[WindowBarsPerChart()/2],hi);
ObjectSetText("Top Instruction","DBL click BLUE line to Move or Delete.",10,"Arial",DodgerBlue);
// ObjectMove("Top Instruction",0,Time[55],hi+15*Point);
// ObjectSet("Top Instruction",OBJPROP_XDISTANCE,30);
ObjectSet("Top Instruction",OBJPROP_ANGLE, i);
if (i>3.9 || ii<-3.7) {i=-3.2; ii=3.4;}
i +=0.1657;
ii-=0.6;
ObjectCreate("Bottom Instruction",OBJ_TEXT,0,Time[WindowBarsPerChart()/2],lo);
ObjectSetText("Bottom Instruction","DBL click RED line to Move or Delete.",10,"Arial",DeepPink);
// ObjectMove("Bottom Instruction",0,Time[37],lo+12*Point);
// ObjectSet("Bottom Instruction",OBJPROP_XDISTANCE,30);
ObjectSet("Bottom Instruction",OBJPROP_ANGLE, ii);
ObjectSet("top",OBJPROP_COLOR,Blue);
ObjectSet("bottom",OBJPROP_COLOR,Red);
//this gets the price of the blue and red lines
top=ObjectGet("top",OBJPROP_PRICE1);
bottom=ObjectGet ("bottom",OBJPROP_PRICE1);
if(top!=hi)
{
hi +=0.002932498*Point;
topS=(string)NormalizeDouble(top,Digits);
//–Let’s find the decimal point to the topS string. (we do this so we can truncate the string to shave off the extra zeros after the decimal point
i=0;
while(StringGetChar(topS,i)!=46 && i<10) i++; //trying to find the decimal point in the topS string
topS=StringSubstr(topS,0,i+Digits+1); //start extract the string from the first charater up to all the places behind the decimal
if (TimeCurrent()>timeloc2) //do this only if we are not in time lock
{TopComment= "Upper Alert set at: "+topS;
}
if (ObjectFind("top") !=0)//This is if the /blue horizontal line has been deleted.
{
top=9999999;
TopComment="Top Alert=off (Blue line DELETED)."; //objfind returns the window in which the object resides.
}
ObjectDelete("Top Instruction");
ObjectCreate("Top Instruction",OBJ_LABEL,0,TimeCurrent(),0);
ObjectSetText("Top Instruction",TopComment,10,"Arial",SteelBlue);
ObjectSet("Top Instruction",OBJPROP_YDISTANCE, 44);
ObjectSet("Top Instruction",OBJPROP_XDISTANCE, 10);
}
if(bottom!=lo)
{
lo +=0.001228398*Point;
bottomS=(string)NormalizeDouble(bottom,Digits);
//— The following is for trying to find the decimal point of the bottomS string
i=0;
while(StringGetChar(bottomS,i)!=46 && i <10) i++; //trying to find the decimal point in the topS string
bottomS=StringSubstr(bottomS,0,i+Digits+1); //start extract the string from the first charater (0) all the way to the last place behind the decimal
//—
if(TimeCurrent()>timeloc2)//DO THIS only if we are not in lock out.
{BottomComment="Lower Alert set at: "+bottomS;
}
if (ObjectFind("bottom") !=0)//this is if the Red line has been deleted.
{
bottom=-9999999;
BottomComment="Bottom Alert=off (Red line DELETED).";//objectfind returns the window that object resides.
}
ObjectDelete("Bottom Instruction");
ObjectCreate("Bottom Instruction",OBJ_LABEL,0,TimeCurrent(),0);
ObjectSetText("Bottom Instruction",BottomComment,10,"Arial",Red);
ObjectSet("Bottom Instruction",OBJPROP_YDISTANCE,61);
ObjectSet("Bottom Instruction",OBJPROP_XDISTANCE,10);
}
//Comment("/ntop: ", top, " b ", bottom, " y ", blue_ydistance, " ", red_ydistance);
if (Close[0] >=NormalizeDouble(top,Digits) && TimeCurrent() > timeloc && Alert_on ==true)
{
timeloc2=TimeCurrent()+4.5; //this is a smaller lock out just for displaying the breech message
timeloc= TimeCurrent(); //done just for a slight pause
if (Pop_Up_Box==False)
{
PlaySound("Alert2.wav");
for(double asdfff =1;asdfff <1900.0239 ;) asdfff+=.91231; //a little pause
while(TimeCurrent()<=timeloc) asdfff=0; //another little pause
PlaySound("Alert.wav");
}
else {Alert("Upper Breech ", Symbol()," ",topS);}
TopComment=topS+ " Breech!";
ObjectSetText("Top Instruction",TopComment,12,"Arial",DodgerBlue);
timeloc=TimeCurrent()+Time_Out; //how many seconds do we lock out the Alert
}
if (Close[0] <=NormalizeDouble(bottom,Digits) && TimeCurrent() > timeloc && Alert_on ==true)
{
timeloc2=TimeCurrent()+4.5;//this is a smaller lock out just for displaying the breech message
timeloc =TimeCurrent(); //just for a slight, unofficial pause
if (Pop_Up_Box==False)
{
PlaySound("Alert.wav");
for(double asdf =1;asdf <1200.0239 ;) asdf+=.91231; //a little pause
while(TimeCurrent()<=timeloc) asdf=0; //another little pause
PlaySound("Alert2.wav");
}
else {Alert("Lower Breech ",Symbol()," ",bottomS);}
BottomComment =bottomS + " Breech!";
ObjectSetText("Bottom Instruction",BottomComment,12,"Arial",Red);
timeloc=TimeCurrent()+Time_Out; //how many seconds do we lock out the Alert
}
// Comment("timecurrent() ",TimeToStr(TimeCurrent(),TIME_SECONDS)," Lockout, ",TimeToStr(timeloc2,TIME_SECONDS) );
//—-
return(0);
} |
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